🧬 💻 On the occasion of the international day of women and girls in science, Noémie Krack, Researcher at the
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Sharing views & insights
Serious Games & GAMIFICATION as an innovative driver for learning, enhancing engagement, creativity, social cohesion, and growth
Wouldn’t it be great to enjoy a gamified quest when visiting a museum? And doing so by solving flowing challenges, unlocking hints, getting achievements and learning while in the process…
Joining the Working Group on Gaming and Regulation
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January 30, 2025
The i-Game project through N. Krack joins the Gaming and Regulation Working Group. The Gaming and Regulation Working group, is
Exploring the fashion & textile sector and the gaming community within the framework of primary research in Greece
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November 6, 2024
Professionals from the fashion and textile industry as well as game creators accepted KEPA’s and CERTH’s invitation to participate in
i-Game goes to NEM Summit 2024
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October 31, 2024
Great experience for the i-Game Project giving a talk on “Explainable AI (XAI) in VR Gaming: Enhancing Transparency and Trust”
ON AIR – Join the i-Game Podcast Series!
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October 25, 2024
The i-Game project proudly presents the first Episodes focusing on Inclusive Game Design and Innovation through serious games and gamification,
