Highlights of the article published on news website mkdn.gr Wouldn’t it be great to have a different experience when visiting
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Serious Games & GAMIFICATION as an innovative driver for learning, enhancing engagement, creativity, social cohesion, and growth
Wouldn’t it be great to enjoy a gamified quest when visiting a museum? And doing so by solving flowing challenges, unlocking hints, getting achievements and learning while in the process…
Where are the women in gaming?
🧬 💻 On the occasion of the international day of women and girls in science, Noémie Krack, Researcher at the
Joining the Working Group on Gaming and Regulation
The i-Game project through N. Krack joins the Gaming and Regulation Working Group. The Gaming and Regulation Working group, is
Exploring the fashion & textile sector and the gaming community within the framework of primary research in Greece
Professionals from the fashion and textile industry as well as game creators accepted KEPA’s and CERTH’s invitation to participate in
i-Game goes to NEM Summit 2024
Great experience for the i-Game Project giving a talk on “Explainable AI (XAI) in VR Gaming: Enhancing Transparency and Trust”
ON AIR – Join the i-Game Podcast Series!
The i-Game project proudly presents the first Episodes focusing on Inclusive Game Design and Innovation through serious games and gamification,
