The i-Game project through N. Krack joins the Gaming and Regulation Working Group. The Gaming and Regulation Working group, is a multi-stakeholders initiative launched by the STERN Centre for Business and Human Rights, part of the New York University (NYU). The aim of the working group is to advance constructive regulation of the video games industry. The working group brings together on a weekly basis regulators, representatives of the gaming industry, and civil society researchers to discuss and achieve consensus on concrete regulatory measures needed to address harms in online gaming, from child grooming to violent extremist radicalisation. It also explores the current limits of game ratings and potential gaming transparency metrics. The working group through Mariana Olaizola Rosenblat (NYU, STERN) also recently joined the Global Online Safety Regulators Network as official observers. Two KUL Centre for IT and IP law (CiTiP) researchers are part of this initiative, namely Noémie Krack (i-Game) and Martin Sas (PROGRESS). The working group has recently prepared submissions to the European Commission and Ofcom in response to their call for feedback on the implementation on their respective new data access request provisions focusing on online platform (EU Digital Services Act – DSA) and online services (UK Online Safety Act).
Their contribution to the DSA call for feedback can be found summarised here by M. Olaizola Rosenblat and on the official EC website here.