The i-Game Pilots: Co-Creation Sessions in Italy and Greece: Collaboration, Creativity and Inspirational Ideas

With strong creative energy and a spirit of collaboration, the “Co-Create Your Game Idea” workshops were successfully implemented by KEPA and Museo del Tessuto as part of the pilot phase of the i-Game Project.

On 11 and 18 February in Greece and 20 February in Italy, three dynamic hands-on co-creation sessions brought together interdisciplinary teams eager to explore new ways of connecting digital gaming with sustainable fashion and cultural heritage.

Bringing together fashion and game development

In Thessaloniki, professionals from the fashion and textile sectors joined forces with game designers and game developers, united by a common goal: to explore how business objectives, target audiences, and the core values of Participation, Sustainability, and Inclusion can be transformed into innovative digital game concepts.

The workshops created a valuable space for learning, collaboration, and networking, enabling participants to exchange ideas and discover new opportunities for creative synergy across disciplines.

Designing games through co-creation

Using the project’s open digital co-creation platform, participants worked collaboratively with design thinking tools, including Personas and role cards, to better understand end users and design targeted gaming experiences.

Working in teams, participants:

  • mapped out their ideas,
  • co-designed game concepts, and
  • refined them through a structured co-creation process.

This collaborative approach helped transform early ideas into concrete and innovative game proposals.

Exploring fashion heritage through gaming

In Italy, participants used the i-Game platform to imagine a digital game experience for young people aged 19–25. The goal was to design a game capable of positioning the museum as a moral and technical compass, helping younger generations navigate the complexities of the fashion system in a conscious and critical way.

Because cultural heritage still has much to say about the present – and games can be one of the languages through which these stories are told.

From ideas to Game Design Documents

A key highlight of the workshops was the presentation of each team’s Game Design Document (GDD) for the video or mobile games they developed.

A GDD provides a comprehensive overview of a game’s design and development, outlining elements such as:

  • the core concept and gameplay mechanics,
  • storyline and characters,
  • visual and sound design,
  • user interface,
  • and technical specifications.

This document ensures that all members of the development team – from programmers and artists to fashion designers – share a clear and common understanding of the final product.

The journey continues: the upcoming Game Jam

The creative journey does not end here. In late spring, the project will host two exciting Game Jams, where teams of game developers and creators will transform their game roadmaps into functional prototypes within an intensive 24 – 72 hour development challenge.

At the end of this process, the games developed during the Game Jam will be tested by end users, paving the way for innovative and engaging approaches to sustainable fashion through gaming.

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