Virtual Worlds, Real Risks: Exploring User Safety in the Metaverse under the Digital Services Act.

The video game industry has faced considerable growth and technological progresses which are impacting the sector and how games are played, including the integration of virtual reality to video games. i-Game was represented by a paper and presentation from J. de Meyere and N. Krack at the  International Congress “Towards a Responsible Development of the Metaverse”, in Alicante on 13 and 14th June 2024. Their paper was afterwards selected as one of the 12 best papers out of the conference and will be published in 2025 as part of a special issue of the academic journal the Interactive Entertainment Law Review.

Our project partner, “KU Leuven Centre for IP and IT Law (CiTiP)” joined the International Congress “Towards a Responsible Development of the Metaverse” with the aim of raising awareness about the “i-Game” project and promoting research on the legal and ethical aspects of the development of the metaverse.

The event was a pivotal gathering for experts, enthusiasts, and industry leaders to discuss and shape the future of virtual worlds. Recordings of the International Congress “Towards a Responsible Development of the Metaverse” and the session on “Virtual worlds, real risks: exploring user safety in the metaverse under the Digital Services Act” are available here.

Proceedings of the International Congress “Towards a Responsible Development of the Metaverse” are available here.

The MetaverseUA Chair was created by the University of Alicante (Spain) and financed by Meta Platforms under its XR Program and Research Funds.

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